Let’s Play Disaster: Day Of Crisis.
Adrenaline, panic, madness are waiting for you in the new action known as Disaster: Day of Crisis. The game was announced from the beginning of sales of our beloved Nintendo Wii. Thus, the project was developed more than 2 years ago. Certainly this term is a very respectable time for a game of this level. Everything such as graphics, control, game play, sound should be considered to be an example of the careful work. Here we may programmers, designers and artists. At the moment, in my opinion, this game is at least one of the best games for Nintendo Wii.
If someone does not know so I can tell you that Disaster: Day of Crisis is a simulator of a catastrophe. Here you can feel like a real hero. The game starts with how you and your friend members of the team saviors MOE are saving a frightened man on a territory of a volcanic eruption somewhere in South America. The helicopter takes passengers, but suddenly out of the volcano into the air tons of dust, lava and rocks are let out and one of which has crashed the helicopter. At that time you and your partner should be saved, but he falls into the gulf. It’s the end of the introductory movie and you start to play. I will not reveal to you the secret of further developments, so not to diminish your enjoyment of the game. But any way I should mention some details.
Graphics is good! But you might be dissatisfied with the lack of stairs. Those who played No More Heroes, Endless Ocean will understand what I mean. Despite the low potential of the console in graphics the developers have managed to optimize it in this game. All objects are clearly distinguished, textures are good enough. A special attention should be paid to the fire of the volcano. It is simply gorgeous. I think this is the best fire in Los Angeles. You should be also satisfied with fog and smoke. It’s not 2d stuff in different corners and you can see the normal volume of smoke. The game is very smooth but it has been made at the expense of the design. Even in the mission in the mountains stones and rocks do not resemble each other. There’s a simply magnificent volcano, a river of lava inspires greatly. All the houses in the city are different. Of course I should also mention drawn characters. People in the game aren’t just uniform cubes and bodies in clothing and so on. For example, the head of the hero has a very impressive hair, which is separate from the head. The professor wears glasses, ties, watches. By the way sounds are very natural here. I think you’ll be pleased.
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